Trip Mode
Today's plan & rough-day check
Pick just one. One plan sticks; five compete.
Catch the good stuff.
Add each kid, then award points the moment something good happens. Pick a reward, cash it out, done. Everything stays on this device.
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Add your crewName, avatar, and an age band that tunes the rewards.
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Catch the good stuffAward a point the moment it happens — and say why, out loud.
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Cash out rewardsPoints buy real-life perks — extra story, pick the show, $1 to spend.